Grinning in our Pilot Sessions

The thrill of a
successful pilot.

How’d it come to this…

As a social scientist working in technology development, I translate data into insights with every project the goal is to understand human experience and apply that to the abstracts we call “user experience.” I especially novel collaborations within and beyond design and engineer. I shine when I manage complex initiatives that demand rigor and methodological innovation.

I earned my PhD at University of Texas at Austin after delivering a thesis on the role of the body and sensory perception in technology mediated cooperative work under of Professors Diane Bailey and Jürgen Streeck, with extra training in socio-technical systems and microethnography.

I then relocated to Seattle to join Oculus Research, now called Facebook Reality Labs, as a Post-Doctoral Researcher and user experience practitioner. While there, an intense interest in the intersection of AI and novel hardware.

I recently joined a team at Microsoft that addresses the first side of the equation. In this role I support a new product in making a common set of AI models accessible in a low-code, no-code environment. This product is meant to enhance the ability of people working in business to make decisions, and process large amount of data in an immediately useable way.

Outside of work, I’m in bring observation into my daily routines, on the mat, in the grocery store (which I love and miss during Covid-19), and in the mountains. I love experimental cooking projects, regular chats with my best friend, rewatching Columbo and Angela Landsbury, and digging into Internet micro-trends.

Who said
Glamour Shots
are dead?